A VIDEO-CHALLENGE APP

Developing personas, user journeys and brand strategy to support the developers and the marketing of a video-challenge app, and to monitor its usage and early adoption.

The work I did was extensive research into the user groups, mapping out their journeys and motivations, empathy maps and profiles. I provided brand and interface design strategies to target specific outcomes, and monitored the pre-test flight, the early-adoption launch and prepared a roll-out schedule including all required assets for the App Stores and PR.

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PROCESS

I worked directly with the Client to deliver:

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RESEARCH, PLANNING AND SPECIFICATIONS

I delivered complete sets of target market research, motivation maps, comparative analysis of competition and lean business plan (SWOT) insights.

DESIGN, PROTOTYPES AND DEVELOPMENT

I provided the Client with moodboards and designs in prototype format for initial approvals, and then finalised the artwork, asset delivery and management of web development.

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