A VIDEO-CHALLENGE APP
Developing personas, user journeys and brand strategy to support the developers and the marketing of a video-challenge app, and to monitor its usage and early adoption.
The work I did was extensive research into the user groups, mapping out their journeys and motivations, empathy maps and profiles. I provided brand and interface design strategies to target specific outcomes, and monitored the pre-test flight, the early-adoption launch and prepared a roll-out schedule including all required assets for the App Stores and PR.




PROCESS
I worked directly with the Client to deliver:










RESEARCH, PLANNING AND SPECIFICATIONS
I delivered complete sets of target market research, motivation maps, comparative analysis of competition and lean business plan (SWOT) insights.




DESIGN, PROTOTYPES AND DEVELOPMENT
I provided the Client with moodboards and designs in prototype format for initial approvals, and then finalised the artwork, asset delivery and management of web development.

